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README
MIT

Current building status

linux-gcc

linux-clang

macos-clang

windows-vs2022

Quality Gate Status

Moon

Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development:

  • The architecture is simple, and the source code is concise and easy to understand.
  • Cross-platform (Windows, Linux, MacOS)
  • Uses ASIO for scheduling
  • Uses Lua for logic scripting
  • Optimized networking
    • Tcp
    • Udp/Kcp
    • Websockets
    • Http
  • Asynchronous based on Lua coroutines
    • Coroutine-socket
    • Timer
    • Inter-service communication
    • Inter-process communication
    • Redis/PostgreSQL/Mongodb/Mysql async client driver
  • High performance and optimized Lua Json library
  • Lua protobuf library
  • Lua filesystem
  • Recast Navigation
  • Lua zset library for ranklist

OverView

Framework

image

Community

  • Gitter

  • QQ group: 543833695

Documents

https://github.com/sniper00/moon/wiki

Quick Start

Download Pre-Built Binaries

# Run test
./moon test/main_test.lua

# Run script in the example directory, e:
./moon example/example_timer.lua

# This is a guessing game, example/GuessGame.md
./moon example/main_game.lua

Demo

Build

  1. Make sure your compiler(vs2022 17.5+, gcc 9.3+, clang 9.0+) support C++17 or Install C++17 Compiler.

  2. Clone source code

    git clone https://github.com/sniper00/moon.git
  1. Build
    • windows run build.bat
    • linux run ./build.sh
    • macOS run ./build.sh

If you want modify premake5 script, See detail build steps

Use case

若您的项目使用了moon,欢迎联系作者,作者很乐意把您的作品展示出来.

g1 g2

Age of kita

战神遗迹

Friend Open Source

MIT License Copyright (c) 2024 Bruce Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

简介

A cross-platform,lightweight,scalable game server framework written in C++, and suport Lua Script 展开 收起
C++ 等 5 种语言
MIT
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