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Setup-free CMake dependency management

CPM.cmake is a CMake script that adds dependency management capabilities to CMake. It's built as a thin wrapper around CMake's FetchContent module that adds version control, caching, a simple API and more.

Manage everything

Any downloadable project or resource can be added as a version-controlled dependency though CPM, it is not necessary to modify or package anything. Projects using modern CMake are automatically configured and their targets can be used immediately. For everything else, the targets can be created manually after the dependency has been downloaded (see the snippets below for examples).

Further reading

Usage

After CPM.cmake has been added to your project, the function CPMAddPackage can be used to fetch and configure a dependency. Afterwards, any targets defined in the dependency can be used directly. CPMAddPackage takes the following named parameters.

CPMAddPackage(
  NAME          # The unique name of the dependency (should be the exported target's name)
  VERSION       # The minimum version of the dependency (optional, defaults to 0)
  OPTIONS       # Configuration options passed to the dependency (optional)
  DOWNLOAD_ONLY # If set, the project is downloaded, but not configured (optional)
  [...]         # Origin parameters forwarded to FetchContent_Declare, see below
)

The origin may be specified by a GIT_REPOSITORY, but other sources, such as direct URLs, are also supported. If GIT_TAG hasn't been explicitly specified it defaults to v(VERSION), a common convention for git projects. On the other hand, if VERSION hasn't been explicitly specified, CPM can automatically identify the version from the git tag in some common cases. GIT_TAG can also be set to a specific commit or a branch name such as master to always download the most recent version.

If an additional optional parameter EXCLUDE_FROM_ALL is set to a truthy value, then any targets defined inside the dependency won't be built by default. See the CMake docs for details.

A single-argument compact syntax is also supported:

# A git package from a given uri with a version
CPMAddPackage("uri@version")
# A git package from a given uri with a git tag or commit hash, or branch name
CPMAddPackage("uri#tag")
# A git package with both version and tag provided
CPMAddPackage("uri@version#tag")

In the shorthand syntax if the URI is of the form gh:user/name, it is interpreted as GitHub URI and converted to https://github.com/user/name.git. If the URI is of the form gl:user/name, it is interpreted as a GitLab URI and coverted to https://gitlab.com/user/name.git. Otherwise the URI used verbatim as a git URL. All packages added using the shorthand syntax will be added using the EXCLUDE_FROM_ALL flag.

The single-argument syntax also works for URLs:

# An archive package from a given url. The version is inferred
CPMAddPackage("https://example.com/my-package-1.2.3.zip")
# An archive package from a given url with an MD5 hash provided
CPMAddPackage("https://example.com/my-package-1.2.3.zip#MD5=68e20f674a48be38d60e129f600faf7d")
# An archive package from a given url. The version is explicitly given
CPMAddPackage("https://example.com/my-package.zip@1.2.3")

After calling CPMAddPackage, the following variables are defined in the local scope, where <dependency> is the name of the dependency.

  • <dependency>_SOURCE_DIR is the path to the source of the dependency.
  • <dependency>_BINARY_DIR is the path to the build directory of the dependency.
  • <dependency>_ADDED is set to YES if the dependency has not been added before, otherwise it is set to NO.

For using CPM.cmake projects with external package managers, such as conan or vcpkg, setting the variable CPM_USE_LOCAL_PACKAGES will make CPM.cmake try to add a package through find_package first, and add it from source if it doesn't succeed.

In rare cases, this behaviour may be desirable by default. The function CPMFindPackage will try to find a local dependency via CMake's find_package and fallback to CPMAddPackage, if the dependency is not found.

Full CMakeLists Example

cmake_minimum_required(VERSION 3.14 FATAL_ERROR)

# create project
project(MyProject)

# add executable
add_executable(tests tests.cpp)

# add dependencies
include(cmake/CPM.cmake)
CPMAddPackage("gh:catchorg/Catch2@2.5.0")

# link dependencies
target_link_libraries(tests Catch2)

See the examples directory for complete examples with source code and check below or in the wiki for example snippets.

Adding CPM

To add CPM to your current project, simply add the latest release of CPM.cmake or get_cpm.cmake to your project's cmake directory. The command below will perform this automatically.

mkdir -p cmake
wget -O cmake/CPM.cmake https://github.com/cpm-cmake/CPM.cmake/releases/latest/download/get_cpm.cmake

You can also download CPM.cmake directly from your project's CMakeLists.txt. See the wiki for more details.

Updating CPM

To update CPM to the newest version, update the script in the project's root directory, for example by running the command above. Dependencies using CPM will automatically use the updated script of the outermost project.

Advantages

  • Small and reusable projects CPM takes care of all project dependencies, allowing developers to focus on creating small, well-tested libraries.
  • Cross-Platform CPM adds projects directly at the configure stage and is compatible with all CMake toolchains and generators.
  • Reproducible builds By versioning dependencies via git commits or tags it is ensured that a project will always be buildable.
  • Recursive dependencies Ensures that no dependency is added twice and all are added in the minimum required version.
  • Plug-and-play No need to install anything. Just add the script to your project and you're good to go.
  • No packaging required Simply add all external sources as a dependency.
  • Simple source distribution CPM makes including projects with source files and dependencies easy, reducing the need for monolithic header files or git submodules.

Limitations

  • No pre-built binaries For every new build directory, all dependencies are initially downloaded and built from scratch. To avoid extra downloads it is recommend to set the CPM_SOURCE_CACHE environmental variable. Using a caching compiler such as ccache can drastically reduce build time.
  • Dependent on good CMakeLists Many libraries do not have CMakeLists that work well for subprojects. Luckily this is slowly changing, however, until then, some manual configuration may be required (see the snippets below for examples). For best practices on preparing projects for CPM, see the wiki.
  • First version used In diamond-shaped dependency graphs (e.g. A depends on C@1.1 and B, which itself depends on C@1.2 the first added dependency will be used (in this case C@1.1). In this case, B requires a newer version of C than A, so CPM will emit a warning. This can be easily resolved by adding a new version of the dependency in the outermost project, or by introducing a package lock file.

For projects with more complex needs and where an extra setup step doesn't matter, it may be worth to check out an external C++ package manager such as vcpkg, conan or hunter. Dependencies added with CPMFindPackage should work with external package managers. Additionally, the option CPM_USE_LOCAL_PACKAGES will enable find_package for all CPM dependencies.

Comparison to FindPackage

The usual way to add libraries in CMake projects is to call find_package(<PackageName>) and to link against libraries defined in a <PackageName>_LIBRARIES variable. While simple, this may lead to unpredictable builds, as it requires the library to be installed on the system and it is unclear which version of the library has been added. Additionally, it is difficult to cross-compile projects (e.g. for mobile), as the dependencies will need to be rebuilt manually for each targeted architecture.

CPM.cmake allows dependencies to be unambiguously defined and builds them from source. Note that the behaviour differs from find_package, as variables exported to the parent scope (such as <PackageName>_LIBRARIES) will not be visible after adding a package using CPM.cmake. The behaviour can be achieved manually, if required.

Comparison to pure FetchContent / ExternalProject

CPM.cmake is a wrapper for CMake's FetchContent module and adds a number of features that turn it into a useful dependency manager. The most notable features are:

  • A simpler to use API
  • Version checking: CPM.cmake will check the version number of any added dependency and omit a warning if another dependency requires a more recent version.
  • Offline builds: CPM.cmake will override CMake's download and update commands, which allows new builds to be configured while offline if all dependencies are available locally.
  • Automatic shallow clone: if a version tag (e.g. v2.2.0) is provided and CPM_SOURCE_CACHE is used, CPM.cmake will perform a shallow clone of the dependency, which should be significantly faster while using less storage than a full clone.
  • Overridable: all CPMAddPackage can be configured to use find_package by setting a CMake flag, making it easy to integrate into projects that may require local versioning through the system's package manager.
  • Package lock files for easier transitive dependency management.
  • Dependencies can be overridden per-build using CMake CLI parameters.

ExternalProject works similarly as FetchContent, however waits with adding dependencies until build time. This has a quite a few disadvantages, especially as it makes using custom toolchains / cross-compiling very difficult and can lead to problems with nested dependencies.

Options

CPM_SOURCE_CACHE

To avoid re-downloading dependencies, CPM has an option CPM_SOURCE_CACHE that can be passed to CMake as -DCPM_SOURCE_CACHE=<path to an external download directory>. This will also allow projects to be configured offline, as long as the dependencies have been added to the cache before. It may also be defined system-wide as an environmental variable, e.g. by exporting CPM_SOURCE_CACHE in your .bashrc or .bash_profile.

export CPM_SOURCE_CACHE=$HOME/.cache/CPM

Note that passing the variable as a configure option to CMake will always override the value set by the environmental variable.

You can use CPM_SOURCE_CACHE on GitHub Actions workflows cache and combine it with ccache, to make your CI faster. See the wiki for more info.

CPM_DOWNLOAD_ALL

If set, CPM will forward all calls to CPMFindPackage as CPMAddPackage. This is useful to create reproducible builds or to determine if the source parameters have all been set correctly. This can also be set as an environmental variable.

CPM_USE_LOCAL_PACKAGES

CPM can be configured to use find_package to search for locally installed dependencies first by setting the CMake option CPM_USE_LOCAL_PACKAGES. If the option CPM_LOCAL_PACKAGES_ONLY is set, CPM will emit an error if the dependency is not found locally. These options can also be set as environmental variables.

In the case that find_package requires additional arguments, the parameter FIND_PACKAGE_ARGUMENTS may be specified in the CPMAddPackage call. The value of this parameter will be forwarded to find_package.

Local package override

Library developers are often in the situation where they work on a locally checked out dependency at the same time as on a consumer project. It is possible to override the consumer's dependency with the version by supplying the CMake option CPM_<dependency name>_SOURCE set to the absolute path of the local library. For example, to use the local version of the dependency Dep at the path /path/to/dep, the consumer can be built with the following command.

cmake -Bbuild -DCPM_Dep_SOURCE=/path/to/dep

Package lock

In large projects with many transitive dependencies, it can be useful to introduce a package lock file. This will list all CPM.cmake dependencies and can be used to update dependencies without modifying the original CMakeLists.txt. To use a package lock, add the following line directly after including CPM.cmake.

CPMUsePackageLock(package-lock.cmake)

To create or update the package lock file, build the cpm-update-package-lock target.

cmake -Bbuild
cmake --build build --target cpm-update-package-lock

See the wiki for more info.

Built with CPM.cmake

Some amazing projects that are built using the CPM.cmake package manager. If you know others, feel free to add them here through a PR.

otto-project

OTTO - The Open Source GrooveBox

maphi

Maphi - the Math App

modern-cpp-starter

ModernCppStarter

Snippets

These examples demonstrate how to include some well-known projects with CPM. See the wiki for more snippets.

Catch2

CPMAddPackage("gh:catchorg/Catch2@2.5.0")

Boost (via boost-cmake)

# boost-cmake currently doesn't tag versions, so we use the according boost version
CPMAddPackage("gh:Orphis/boost-cmake#7f97a08b64bd5d2e53e932ddf80c40544cf45edf@1.71.0")

Yaml-cpp

# as the tag is in an unusual format, we need to explicitly specify the version
CPMAddPackage("gh:jbeder/yaml-cpp#yaml-cpp-0.6.3@0.6.3")

Range-v3

CPMAddPackage("gh:ericniebler/range-v3#0.11.0")

nlohmann/json

CPMAddPackage(
  NAME nlohmann_json
  VERSION 3.9.1
  OPTIONS 
    "JSON_BuildTests OFF"
)

cxxopts

# the install option has to be explicitly set to allow installation
CPMAddPackage(
  GITHUB_REPOSITORY jarro2783/cxxopts
  VERSION 2.2.1
  OPTIONS "CXXOPTS_BUILD_EXAMPLES NO" "CXXOPTS_BUILD_TESTS NO" "CXXOPTS_ENABLE_INSTALL YES"
)

google/benchmark

CPMAddPackage(
  NAME benchmark
  GITHUB_REPOSITORY google/benchmark
  VERSION 1.5.2
  OPTIONS "BENCHMARK_ENABLE_TESTING Off"
)

if(benchmark_ADDED)
  # enable c++11 to avoid compilation errors
  set_target_properties(benchmark PROPERTIES CXX_STANDARD 11)
endif()

Lua

CPMAddPackage(
  NAME lua
  GIT_REPOSITORY https://github.com/lua/lua.git
  VERSION 5.3.5
  DOWNLOAD_ONLY YES
)

if (lua_ADDED)
  # lua has no CMake support, so we create our own target

  FILE(GLOB lua_sources ${lua_SOURCE_DIR}/*.c)
  list(REMOVE_ITEM lua_sources "${lua_SOURCE_DIR}/lua.c" "${lua_SOURCE_DIR}/luac.c")
  add_library(lua STATIC ${lua_sources})

  target_include_directories(lua
    PUBLIC
      $<BUILD_INTERFACE:${lua_SOURCE_DIR}>
  )
endif()

For a full example on using CPM to download and configure lua with sol2 see here.

Full Examples

See the examples directory for full examples with source code and check out the wiki for many more example snippets.

MIT License Copyright (c) 2019 Lars Melchior Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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