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README
MPL-2.0

Website

http://www.hzhcontrols.com/

NetWinformCustom Controls

My english is poor. The English below is from Google Translate. Please forgive me.

中文README.md(码云)

Introduction

c#winform custom control, has better operation support for touch screen, the project is based on framework4.0, completely native control development, do not use any third-party controls, you can use it safely in your project .

Blog address: https://www.cnblogs.com/bfyx

Code Cloud: https://gitee.com/kwwwvagaa/net_winform_custom_control.git

Welcome to exchange discussion: Click to join QQ group 568015492

If my code is useful to you, please reward me, thank you, your reward is my motivation.

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The source code is only for exchange learning. The open source agreement is MPL 2.0. For commercial use, please contact the group owner.

Come here, come to a Star and let's go.

NuGet

Install-Package HZH_Controls
The content listed below is only part of the control, more control effects, please download the source code to see the demo running effect!

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Sample

1, prompt window renderings

sample image sample image

If (FrmDialog.ShowDialog(this, "Do you want to display a prompt box without a cancel button?", "Mode Form Test", true) == System.Windows.Forms.DialogResult.OK)
{
    FrmDialog.ShowDialog(this, "This is a prompt box without a cancel button", "Mode Form Test");
}
2, multiple input form

sample image

 FrmInputs frm = new FrmInputs("Dynamic Multi-Input Form Test",
                New string[] { "name", "telephone", "ID number", "address" },
                New Dictionary<string, HZH_Controls.TextInputType>() { { "Phone", HZH_Controls.TextInputType.Regex }, { "ID number", HZH_Controls.TextInputType.Regex } },
                New Dictionary<string, string>() { { "phone", "^1\\d{10}$" }, { "ID number", "^\\d{18}$" } },
                New Dictionary<string, KeyBoardType>() { { "phone", KeyBoardType.UCKeyBorderNum }, { "ID number", KeyBoardType.UCKeyBorderNum } },
                New List<string>() { "name", "telephone", "identity number" });
frm.ShowDialog(this);
/// <summary>
/// Function Description: Constructor
/// Author: HZH
/// Creation date: 2019-08-05 10:57:26
/// Task number: POS
/// </summary>
/// <param name="strTitle">form title</param>
/// <param name="args">Input name</param>
/// <param name="inTypes">Input type corresponds to input type, key: input item name, if no default control input is not set </param>
/// <param name="regexs">The input item corresponds to the regular rule, valid when imTypes=Regex, key: input item name, if you do not set the default no control input </param>
/// <param name="keyBoards"> text box keyboard, key: input item name, if you do not set the default English keyboard </param>
/// <param name="mastInputs">Required entry name</param>
/// <param name="defaultValues">Input default value, key: input name </param>
Public FrmInputs(
    String strTitle,
    String[] inPutLabels,
    Dictionary<string, TextInputType> inTypes = null,
    Dictionary<string, string> regexs = null,
    Dictionary<string, HZH_Controls.Controls.KeyBoardType> keyBoards = null,
    List<string> mastInputs = null,
    Dictionary<string, string> defaultValues ​​= null)
3, Temp1 form

sample image

/ / New form FrmTemp1Test inherits HZH_Controls.Forms.FrmTemp1
FrmTemp1Test frm = new FrmTemp1Test();
frm.ShowDialog(this);
4, there is a form to confirm cancellation 1

sample image

/ / New form FrmOKCancel1Test inherits HZH_Controls.Forms.FrmWithOKCancel1
FrmOKCancel1Test frm = new FrmOKCancel1Test();
frm.ShowDialog(this);
5, there is a form to confirm cancellation 2

sample image

/ / New form FrmOKCancel2Test inherits HZH_Controls.Forms.FrmWithOKCancel2
FrmOKCancel2Test frm = new FrmOKCancel2Test();
frm.ShowDialog(this);
6, single title form

sample image

/ / New form FrmWithTitleTest inherits HZH_Controls.Forms.FrmWithTitle
FrmWithTitleTest frm = new FrmWithTitleTest();
frm.ShowDialog(this);
7, control

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Text box keyboard effect

sample image sample image sample image

`Handwriting input requires the handwriting support of Sogou, please copy the HandInput folder to the running directory.

Time control effect

sample image sample image sample image

  • Drop-down list data binding *
/ / Use the method is similar to the native ComboBox
List<KeyValuePair<string, string>> lstCom = new List<KeyValuePair<string, string>>();
For (int i = 0; i < 5; i++)
{
    lstCom.Add(new KeyValuePair<string, string>(i.ToString(), "options" + i));
}

this.ucComboBox1.Source = lstCom;
this.ucComboBox2.Source = lstCom;
this.ucComboBox1.SelectedIndex = 1;
this.ucComboBox2.SelectedIndex = 1;

Tree data binding

/ / Use the same method as the native Treeview, set the property IsShowByCustomModel = true to enable the custom mode, otherwise the original tree
For (int i = 0; i < 5; i++)
{
    TreeNode tn = new TreeNode("parent node" + i);
    For (int j = 0; j < 5; j++)
    {
        tn.Nodes.Add("child node" + j);
    }
    this.treeViewEx1.Nodes.Add(tn);
}

List data binding

/ / Customizable color fonts, etc.
List<ListEntity> lst = new List<ListEntity>();
For (int i = 0; i < 5; i++)
{
    lst.Add(new ListEntity()
    {
        ID = i.ToString(),
        Title = "options" + i,
        ShowMoreBtn = true,
        Source = i
    });
}
this.ucListExt1.SetList(lst);
  • Horizontal list data binding*
List<KeyValuePair<string, string>> lstHL = new List<KeyValuePair<string, string>>();
For (int i = 0; i < 30; i++)
{
    lstHL.Add(new KeyValuePair<string, string>(i.ToString(), "options" + i));
}

this.ucHorizontalList1.DataSource = lstHL;
8, Datagridview

sample image

List<DataGridViewColumnEntity> lstCulumns = new List<DataGridViewColumnEntity>();
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "ID", HeadText = "Number", Width = 70, WidthType = SizeType.Absolute });
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Name", HeadText = "Name", Width = 50, WidthType = SizeType.Percent });
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Age", HeadText = "Age", Width = 50, WidthType = SizeType.Percent });
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Birthday", HeadText = "Birthday", Width = 50, WidthType = SizeType.Percent, Format = (a) => { return ((DateTime)a).ToString(" yyyy-MM-dd"); } });
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Sex", HeadText = "Gender", Width = 50, WidthType = SizeType.Percent, Format = (a) => { return ((int)a) == 0 ? "female": "male"; } });
this.ucDataGridView1.Columns = lstCulumns;
this.ucDataGridView1.IsShowCheckBox = true;
List<object> lstSource = new List<object>();
For (int i = 0; i < 20; i++)
{
    TestModel model = new TestModel()
    {
        ID = i.ToString(),
        Age = 3 * i,
        Name = "name -" + i,
        Birthday = DateTime.Now.AddYears(-10),
        Sex = i % 2
    };
    lstSource.Add(model);
}

this.ucDataGridView1.DataSource = lstSource;
this.ucDataGridView1.First();

When using the paging control, you no longer need to specify the DataSource data source property, just specify the DataSource property of the page turning control

If the preset table row does not meet your needs, you can also customize the row control by:

  1. Add a custom control to implement the interface IDataGridViewRow
  2. Implement your custom line with UCDataGridViewRow
  3. Set the RowType property of the datagridview.

Page property defines the page turning control. If UCPagerControl does not meet your needs, please customize the page turning control and inherit UCPagerControlBase. When the page flip control is not enabled when it is empty, the appropriate data will be displayed on each page when the page flip control is enabled, and the scroll bar no longer appears.

9, page turning control

sample image

Another paging control style

sample image

List<DataGridViewColumnEntity> lstCulumns = new List<DataGridViewColumnEntity>();
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "ID", HeadText = "Number", Width = 70, WidthType = SizeType.Absolute });
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Name", HeadText = "Name", Width = 50, WidthType = SizeType.Percent });
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Age", HeadText = "Age", Width = 50, WidthType = SizeType.Percent });
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Birthday", HeadText = "Birthday", Width = 50, WidthType = SizeType.Percent, Format = (a) => { return ((DateTime)a).ToString(" yyyy-MM-dd"); } });
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Sex", HeadText = "Gender", Width = 50, WidthType = SizeType.Percent, Format = (a) => { return ((int)a) == 0 ? "female": "male"; } });
this.ucDataGridView1.Columns = lstCulumns;
this.ucDataGridView1.IsShowCheckBox = true;
List<object> lstSource = new List<object>();
For (int i = 0; i < 20; i++)
{
    TestModel model = new TestModel()
    {
        ID = i.ToString(),
        Age = 3 * i,
        Name = "name -" + i,
        Birthday = DateTime.Now.AddYears(-10),
        Sex = i % 2
    };
    lstSource.Add(model);
}

UCPagerControl page = new UCPagerControl();
//UCPagerControl2 page = new UCPagerControl2();
page.DataSource = lstSource;
this.ucDataGridView1.Page = page;
this.ucDataGridView1.First();

If UCPagerControl does not meet your needs, please customize the page flip control and inherit UCPagerControlBase, such as changing the style, adding logic, etc.

If you need to subscript a page of data starting from 10, you can set StartIndex = 10, then call GetCurrentSource (), the usage is as follows:

m_page.DataSource=lstSource;
m_page.PageSize = ShowCount;
m_page.StartIndex=10;
this.dgv.DataSource = m_page.GetCurrentSource();

The page flip control can be used for any list-type control. The above code example only uses the datagridview to illustrate usage. The usage is as follows:

  1. Set the property DataSource data source
  2. Set the property PageSize to display the amount of data per page.
  3. Set the time ShowSourceChanged to set the current page data source to the target control in time.
  4. If the first page of data is not displayed after the page is loaded, you can manually call GetCurrentSource() and assign it to the target control, for example:
m_page.DataSource=lstSource;
m_page.PageSize = ShowCount;
this.dgv.DataSource = m_page.GetCurrentSource();
10, bubble tips renderings (5 built-in and custom styles)

sample image

FrmTips.ShowTipsError(this, "Error prompt message");
FrmTips.ShowTipsInfo(this, "Info prompt information");
FrmTips.ShowTipsSuccess(this, "Success prompt information");
FrmTips.ShowTipsWarning(this, "Warning prompt information");
/*Customize can be used
Public static FrmTips ShowTips(
            Form frm,
            String strMsg,
            Int intAutoColseTime = 0,
            Bool blnShowCoseBtn = true,
            ContentAlignment align = ContentAlignment.BottomLeft,
            Point? point = null,
            TipsSizeMode mode = TipsSizeMode.Small,
            Size? size = null,
            TipsState state = TipsState.Default)
*/
11, multi-threaded operation waiting

sample image

/ / This form is generally used in the time-consuming thread operation to display the waiting animation, the following is a multi-threaded time-consuming operation example
ControlHelper.ThreadRunExt(this, () =>
{
    Thread.Sleep(5000);
    ControlHelper.ThreadInvokerControl(this, () =>
    {
        FrmTips.ShowTipsSuccess(this, "FrmWaiting test");
    });
}, null, this);
//ControlHelper.ThreadRunExt to open a thread to perform tasks
//ControlHelper.ThreadInvokerControl is an asynchronous delegate call control
/// <summary>
/// Use one thread to perform an operation
/// </summary>
/// <param name="parent">parent control</param>
/// <param name="func">Execution content</param>
/// <param name="callback">post-execution callback</param>
/// <param name="enableControl">Disable control list during execution</param>
/// <param name="blnShowSplashScreen">Whether waiting for a prompt is displayed during execution</param>
/// <param name="strMsg">When waiting for the prompt during execution, the default is "Processing, please wait..."</param>
/// <param name="intSplashScreenDelayTime">Delayed display waiting reminder time</param>
Public static void ThreadRunExt(
    Control parent,
    Action func,
    Action<object> callback,
    Control[] enableControl = null,
    Bool blnShowSplashScreen = true,
    String strMsg = null,
    Int intSplashScreenDelayTime = 200)
12, menu navigation control

sample image

List<MenuItemEntity> lstMenu = new List<MenuItemEntity>();
For (int i = 0; i < 5; i++)
{
    MenuItemEntity item = new MenuItemEntity()
    {
        Key = "p" + i.ToString(),
        Text = "menu item" + i,
        DataSource = "Have some custom data sources for extension here"
    };
    item.Childrens = new List<MenuItemEntity>();
    For (int j = 0; j < 5; j++)
    {
        MenuItemEntity item2 = new MenuItemEntity()
        {
            Key = "c" + i.ToString(),
            Text = "menu item" + i + "-" + j,
            DataSource = "Have some custom data sources for extension here"
        };
        item.Childrens.Add(item2);
    }
    lstMenu.Add(item);
}
this.ucMenu1.DataSource = lstMenu;

If the preset style does not meet your needs, you can also customize the node control by:

  1. Add a custom control to implement the interface IMenuItem, which can define the parent node and the child node respectively.
  2. Implement your custom node with reference to UCMenuChildrenItem or UCMenuParentItem
  3. Set the parent node ParentItemType property of the UCMenu and the childItemChildItemType property.

If you want to modify the node style, such as the background color, you can use UCMenu's ParentItemStyles or ChildrenItemStyles, such as

this.ucMenu1.ParentItemStyles = new Dictionary<string, object>() { {"BackColor",Color.Red } };
this.ucMenu1.ChildrenItemStyles = new Dictionary<string, object>() { {"BackColor",Color.Yellow } };

The default display style of the menu is Fill. When there are more menu items, the sub-items cannot be displayed. In this case, you should modify the menu style to Top.

this.ucMenu1.MenuStyle = MenuStyle.Top;

 

13, button group

sample image

ucBtnsGroup1.DataSource = new Dictionary<string, string>() { { "1", "male" }, { "0", "female" } };
ucBtnsGroup2.IsMultiple = true;
ucBtnsGroup2.DataSource = new Dictionary<string, string>() { { "1", "Henan" }, { "2", "Beijing" }, { "3", "Hunan" }, { "4", " Shanghai" } };
ucBtnsGroup2.SelectItem = new List<string>() { "2","3"};
14, Tab page

sample image

15, step control

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16, panel with title

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17, progress bar

Progress bar supports ring or fan display, support for percentage and value display

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sample image

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18, breadcrumb navigation

sample image

19, switch

sample image

20、ListView

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The ListView item element provides an interface implementation. When you feel that the sub-items I wrote don't meet your needs, you can add a control, implement the interface, and then assign your control to the ListItem's property ItemType.

Similarly, I also provide a page turning control, property Page, as long as the page flip control that inherits UCPagerControlBase can be compatible, of course, you can also use the page turning control.

Take a look at the call.

List<object> lstSource = new List<object>();
For (int i = 0; i < 200; i++)
{
     lstSource.Add("item-" + i);
}
/ / Use the paging control
Var page = new UCPagerControl2();
page.DataSource = lstSource;
this.ucListView1.Page = page;
/ / Do not use paging controls
//this.ucListView1.DataSource = lstSource;
21, water wave

sample image

22, waveform chart

sample image

//Timer randomly adds numbers at regular intervals
Random r = new Random();
Int i = r.Next(100, 1000);
this.ucWaveWithSource1.AddSource(i.ToString(), i);
23, TreeGrid

Enter image description

 Private void FrmTemp1Test_Load(object sender, EventArgs e)
        {
            this.ucDataGridView1.RowType = typeof(UCDataGridViewTreeRow);
            this.ucDataGridView1.IsAutoHeight = true;

            List<DataGridViewColumnEntity> lstCulumns = new List<DataGridViewColumnEntity>();
            lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "ID", HeadText = "Number", Width = 70, WidthType = SizeType.Absolute });
            lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Name", HeadText = "Name", Width = 50, WidthType = SizeType.Percent });
            lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Age", HeadText = "Age", Width = 50, WidthType = SizeType.Percent });
            lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Birthday", HeadText = "Birthday", Width = 50, WidthType = SizeType.Percent, Format = (a) => { return ((DateTime)a).ToString(" yyyy-MM-dd"); } });
            lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Sex", HeadText = "Gender", Width = 50, WidthType = SizeType.Percent, Format = (a) => { return ((int)a) == 0 ? "female": "male"; } });
            this.ucDataGridView1.Columns = lstCulumns;
            this.ucDataGridView1.IsShowCheckBox = true;
            List<object> lstSource = new List<object>();
            For (int i = 0; i < 200; i++)
            {
                TestModel model = new TestModel()
                {
                    ID = i.ToString(),
                    Age = 3 * i,
                    Name = "name -" + i,
                    Birthday = DateTime.Now.AddYears(-10),
                    Sex = i % 2
                };
                lstSource.Add(model);
                AddChilds(model, 5);
            }

            Var page = new UCPagerControl2();
            page.DataSource = lstSource;
            this.ucDataGridView1.Page = page;
            this.ucDataGridView1.First();
        }

        Private void AddChilds(TestModel tm, int intCount)
        {
            If (intCount <= 0)
                Return;
            tm.Childrens = new List<TestModel>();
            For (int i = 0; i < 5; i++)
            {
                TestModel model = new TestModel()
                {
                    ID = i.ToString(),
                    Age = 3 * i,
                    Name = intCount + "-" + i,
                    Birthday = DateTime.Now.AddYears(-10),
                    Sex = i % 2
                };
                tm.Childrens.Add(model);
                AddChilds(model, intCount - 1);
            }
        }
24, table drop-down box

Enter image description

List<DataGridViewColumnEntity> lstCulumns = new List<DataGridViewColumnEntity>();
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "ID", HeadText = "Number", Width = 70, WidthType = SizeType.Absolute });
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Name", HeadText = "Name", Width = 100, WidthType = SizeType.Absolute });
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Age", HeadText = "Age", Width = 100, WidthType = SizeType.Absolute });
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Birthday", HeadText = "Birthday", Width = 120, WidthType = SizeType.Absolute, Format = (a) => { return ((DateTime)a).ToString(" yyyy-MM-dd"); } });
lstCulumns.Add(new DataGridViewColumnEntity() { DataField = "Sex", HeadText = "Gender", Width = 100, WidthType = SizeType.Absolute, Format = (a) => { return ((int)a) == 0 ? "female": "male"; } });
this.ucComboxGrid1.GridColumns = lstCulumns;
List<object> lstSourceGrid = new List<object>();
For (int i = 0; i < 100; i++)
{
    TestModel model = new TestModel()
    {
        ID = i.ToString(),
        Age = 3 * i,
        Name = "name -" + i,
        Birthday = DateTime.Now.AddYears(-10),
        Sex = i % 2
    };
    lstSourceGrid.Add(model);
}
this.ucComboxGrid1.GridDataSource = lstSourceGrid;
25, TrackBar

Enter image description

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26, toolTips (toolTips)

Enter image description

HZH_Controls.Forms.FrmAnchorTips.ShowTips(button1, "test prompt information \nLEFT", AnchorTipsLocation.LEFT);
HZH_Controls.Forms.FrmAnchorTips.ShowTips(button1, "Test prompt information \nRIGHT", AnchorTipsLocation.RIGHT);
HZH_Controls.Forms.FrmAnchorTips.ShowTips(button1, "Test prompt information \nTOP", AnchorTipsLocation.TOP);
HZH_Controls.Forms.FrmAnchorTips.ShowTips(button1, "Test prompt information \nBOTTOM", AnchorTipsLocation.BOTTOM);
26、LED Number

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27, scrolling text

Enter picture description Enter image description Enter image description

28, instrument

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29, Pipeline

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30, bottle

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31, conveyor belt

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32、Valve

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33、Blower

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34, signal light

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35、Alarm Lamp

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36、Temperature

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37、Mind Mapping

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38、icon

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39、BarChart

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40、PieChart

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40、LineChart

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41、RadarChart

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42、LoadingSourceForm

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43、FunnelChart

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44、GraphicalOverlay

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45、VerificationForm

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46, sampling control

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Notice where the controls cross and there is no occlusion.
The control crops the effective work area according to the set drive to achieve no occlusion.

47、Shadow

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48、NavigationMenu

输入图片说明 输入图片说明 输入图片说明

49、SplitLabelLine

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50、TimeLine

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51、TransferData

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52、QuotePanel

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The last words

Finally, please like to click on the stars, if there are other commonly used controls, you can leave a message.

If you are useful to you, please reward me, thank you.

Mozilla Public License Version 2.0 1. Definitions 1.1. “Contributor” means each individual or legal entity that creates, contributes to the creation of, or owns Covered Software. 1.2. “Contributor Version” means the combination of the Contributions of others (if any) used by a Contributor and that particular Contributor’s Contribution. 1.3. “Contribution” means Covered Software of a particular Contributor. 1.4. “Covered Software” means Source Code Form to which the initial Contributor has attached the notice in Exhibit A, the Executable Form of such Source Code Form, and Modifications of such Source Code Form, in each case including portions thereof. 1.5. “Incompatible With Secondary Licenses” means that the initial Contributor has attached the notice described in Exhibit B to the Covered Software; or that the Covered Software was made available under the terms of version 1.1 or earlier of the License, but not also under the terms of a Secondary License. 1.6. “Executable Form” means any form of the work other than Source Code Form. 1.7. “Larger Work” means a work that combines Covered Software with other material, in a separate file or files, that is not Covered Software. 1.8. “License” means this document. 1.9. “Licensable” means having the right to grant, to the maximum extent possible, whether at the time of the initial grant or subsequently, any and all of the rights conveyed by this License. 1.10. “Modifications” means any of the following: any file in Source Code Form that results from an addition to, deletion from, or modification of the contents of Covered Software; or any new file in Source Code Form that contains any Covered Software. 1.11. “Patent Claims” of a Contributor means any patent claim(s), including without limitation, method, process, and apparatus claims, in any patent Licensable by such Contributor that would be infringed, but for the grant of the License, by the making, using, selling, offering for sale, having made, import, or transfer of either its Contributions or its Contributor Version. 1.12. “Secondary License” means either the GNU General Public License, Version 2.0, the GNU Lesser General Public License, Version 2.1, the GNU Affero General Public License, Version 3.0, or any later versions of those licenses. 1.13. “Source Code Form” means the form of the work preferred for making modifications. 1.14. “You” (or “Your”) means an individual or a legal entity exercising rights under this License. For legal entities, “You” includes any entity that controls, is controlled by, or is under common control with You. For purposes of this definition, “control” means (a) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (b) ownership of more than fifty percent (50%) of the outstanding shares or beneficial ownership of such entity. 2. License Grants and Conditions 2.1. Grants Each Contributor hereby grants You a world-wide, royalty-free, non-exclusive license: under intellectual property rights (other than patent or trademark) Licensable by such Contributor to use, reproduce, make available, modify, display, perform, distribute, and otherwise exploit its Contributions, either on an unmodified basis, with Modifications, or as part of a Larger Work; and under Patent Claims of such Contributor to make, use, sell, offer for sale, have made, import, and otherwise transfer either its Contributions or its Contributor Version. 2.2. Effective Date The licenses granted in Section 2.1 with respect to any Contribution become effective for each Contribution on the date the Contributor first distributes such Contribution. 2.3. Limitations on Grant Scope The licenses granted in this Section 2 are the only rights granted under this License. No additional rights or licenses will be implied from the distribution or licensing of Covered Software under this License. Notwithstanding Section 2.1(b) above, no patent license is granted by a Contributor: for any code that a Contributor has removed from Covered Software; or for infringements caused by: (i) Your and any other third party’s modifications of Covered Software, or (ii) the combination of its Contributions with other software (except as part of its Contributor Version); or under Patent Claims infringed by Covered Software in the absence of its Contributions. This License does not grant any rights in the trademarks, service marks, or logos of any Contributor (except as may be necessary to comply with the notice requirements in Section 3.4). 2.4. Subsequent Licenses No Contributor makes additional grants as a result of Your choice to distribute the Covered Software under a subsequent version of this License (see Section 10.2) or under the terms of a Secondary License (if permitted under the terms of Section 3.3). 2.5. Representation Each Contributor represents that the Contributor believes its Contributions are its original creation(s) or it has sufficient rights to grant the rights to its Contributions conveyed by this License. 2.6. Fair Use This License is not intended to limit any rights You have under applicable copyright doctrines of fair use, fair dealing, or other equivalents. 2.7. Conditions Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in Section 2.1. 3. Responsibilities 3.1. Distribution of Source Form All distribution of Covered Software in Source Code Form, including any Modifications that You create or to which You contribute, must be under the terms of this License. You must inform recipients that the Source Code Form of the Covered Software is governed by the terms of this License, and how they can obtain a copy of this License. You may not attempt to alter or restrict the recipients’ rights in the Source Code Form. 3.2. Distribution of Executable Form If You distribute Covered Software in Executable Form then: such Covered Software must also be made available in Source Code Form, as described in Section 3.1, and You must inform recipients of the Executable Form how they can obtain a copy of such Source Code Form by reasonable means in a timely manner, at a charge no more than the cost of distribution to the recipient; and You may distribute such Executable Form under the terms of this License, or sublicense it under different terms, provided that the license for the Executable Form does not attempt to limit or alter the recipients’ rights in the Source Code Form under this License. 3.3. Distribution of a Larger Work You may create and distribute a Larger Work under terms of Your choice, provided that You also comply with the requirements of this License for the Covered Software. If the Larger Work is a combination of Covered Software with a work governed by one or more Secondary Licenses, and the Covered Software is not Incompatible With Secondary Licenses, this License permits You to additionally distribute such Covered Software under the terms of such Secondary License(s), so that the recipient of the Larger Work may, at their option, further distribute the Covered Software under the terms of either this License or such Secondary License(s). 3.4. Notices You may not remove or alter the substance of any license notices (including copyright notices, patent notices, disclaimers of warranty, or limitations of liability) contained within the Source Code Form of the Covered Software, except that You may alter any license notices to the extent required to remedy known factual inaccuracies. 3.5. Application of Additional Terms You may choose to offer, and to charge a fee for, warranty, support, indemnity or liability obligations to one or more recipients of Covered Software. However, You may do so only on Your own behalf, and not on behalf of any Contributor. You must make it absolutely clear that any such warranty, support, indemnity, or liability obligation is offered by You alone, and You hereby agree to indemnify every Contributor for any liability incurred by such Contributor as a result of warranty, support, indemnity or liability terms You offer. You may include additional disclaimers of warranty and limitations of liability specific to any jurisdiction. 4. Inability to Comply Due to Statute or Regulation If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Covered Software due to statute, judicial order, or regulation then You must: (a) comply with the terms of this License to the maximum extent possible; and (b) describe the limitations and the code they affect. Such description must be placed in a text file included with all distributions of the Covered Software under this License. Except to the extent prohibited by statute or regulation, such description must be sufficiently detailed for a recipient of ordinary skill to be able to understand it. 5. Termination 5.1. The rights granted under this License will terminate automatically if You fail to comply with any of its terms. However, if You become compliant, then the rights granted under this License from a particular Contributor are reinstated (a) provisionally, unless and until such Contributor explicitly and finally terminates Your grants, and (b) on an ongoing basis, if such Contributor fails to notify You of the non-compliance by some reasonable means prior to 60 days after You have come back into compliance. Moreover, Your grants from a particular Contributor are reinstated on an ongoing basis if such Contributor notifies You of the non-compliance by some reasonable means, this is the first time You have received notice of non-compliance with this License from such Contributor, and You become compliant prior to 30 days after Your receipt of the notice. 5.2. If You initiate litigation against any entity by asserting a patent infringement claim (excluding declaratory judgment actions, counter-claims, and cross-claims) alleging that a Contributor Version directly or indirectly infringes any patent, then the rights granted to You by any and all Contributors for the Covered Software under Section 2.1 of this License shall terminate. 5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user license agreements (excluding distributors and resellers) which have been validly granted by You or Your distributors under this License prior to termination shall survive termination. 6. Disclaimer of Warranty Covered Software is provided under this License on an “as is” basis, without warranty of any kind, either expressed, implied, or statutory, including, without limitation, warranties that the Covered Software is free of defects, merchantable, fit for a particular purpose or non-infringing. The entire risk as to the quality and performance of the Covered Software is with You. Should any Covered Software prove defective in any respect, You (not any Contributor) assume the cost of any necessary servicing, repair, or correction. This disclaimer of warranty constitutes an essential part of this License. No use of any Covered Software is authorized under this License except under this disclaimer. 7. Limitation of Liability Under no circumstances and under no legal theory, whether tort (including negligence), contract, or otherwise, shall any Contributor, or anyone who distributes Covered Software as permitted above, be liable to You for any direct, indirect, special, incidental, or consequential damages of any character including, without limitation, damages for lost profits, loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses, even if such party shall have been informed of the possibility of such damages. This limitation of liability shall not apply to liability for death or personal injury resulting from such party’s negligence to the extent applicable law prohibits such limitation. Some jurisdictions do not allow the exclusion or limitation of incidental or consequential damages, so this exclusion and limitation may not apply to You. 8. Litigation Any litigation relating to this License may be brought only in the courts of a jurisdiction where the defendant maintains its principal place of business and such litigation shall be governed by laws of that jurisdiction, without reference to its conflict-of-law provisions. Nothing in this Section shall prevent a party’s ability to bring cross-claims or counter-claims. 9. Miscellaneous This License represents the complete agreement concerning the subject matter hereof. If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. Any law or regulation which provides that the language of a contract shall be construed against the drafter shall not be used to construe this License against a Contributor. 10. Versions of the License 10.1. New Versions Mozilla Foundation is the license steward. Except as provided in Section 10.3, no one other than the license steward has the right to modify or publish new versions of this License. Each version will be given a distinguishing version number. 10.2. Effect of New Versions You may distribute the Covered Software under the terms of the version of the License under which You originally received the Covered Software, or under the terms of any subsequent version published by the license steward. 10.3. Modified Versions If you create software not governed by this License, and you want to create a new license for such software, you may create and use a modified version of this License if you rename the license and remove any references to the name of the license steward (except to note that such modified license differs from this License). 10.4. Distributing Source Code Form that is Incompatible With Secondary Licenses If You choose to distribute Source Code Form that is Incompatible With Secondary Licenses under the terms of this version of the License, the notice described in Exhibit B of this License must be attached. Exhibit A - Source Code Form License Notice This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/. If it is not possible or desirable to put the notice in a particular file, then You may include the notice in a location (such as a LICENSE file in a relevant directory) where a recipient would be likely to look for such a notice. You may add additional accurate notices of copyright ownership. Exhibit B - “Incompatible With Secondary Licenses” Notice This Source Code Form is “Incompatible With Secondary Licenses”, as defined by the Mozilla Public License, v. 2.0.

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HZHControls控件库,c#的winform自定义控件,对触屏具有更好的操作支持,项目是基于framework4.0,完全原生控件开发,没有使用任何第三方控件,你可以放心的用在你的项目中(winfromcontrol/winformcontrol/.net)。还有更丰富的工业控件持续增加中~~~ expand collapse
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