代码拉取完成,页面将自动刷新
# Adapted from Makefile for Dingux by Rikku2000
TARGET = sdlpal
HOST =
ADPLUG_FILES = adplug/rix.cpp adplug/player.cpp adplug/binio.cpp \
adplug/fprovide.cpp adplug/binfile.cpp adplug/dosbox_opl.cpp \
adplug/fmopl.c adplug/surroundopl.cpp adplug/emuopl.cpp
LIBMAD_FILES = libmad/bit.c libmad/decoder.c libmad/fixed.c libmad/frame.c \
libmad/huffman.c libmad/layer12.c libmad/layer3.c libmad/music_mad.c \
libmad/stream.c libmad/synth.c libmad/timer.c
FILES = rixplay.cpp text.c font.c itemmenu.c scene.c palcommon.c script.c \
util.c play.c getopt.c input.c uibattle.c game.c magicmenu.c map.c \
ending.c uigame.c rngplay.c ui.c global.c main.c fight.c \
video.c palette.c sound.c res.c battle.c yj1.c
FILES += $(ADPLUG_FILES)
FILES += $(LIBMAD_FILES)
CFLAGS = `sdl-config --cflags` -g -Wall -O2 -fno-strict-aliasing
LDFLAGS = `sdl-config --libs` -lstdc++ -lm
$(TARGET):
$(HOST)gcc $(CFLAGS) -o $(TARGET) $(FILES) $(LDFLAGS)
clean:
rm -f $(TARGET)
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。