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车江毅 / NScript

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BSF.BaseService.NScript.csproj 6.07 KB
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车江毅 提交于 2016-06-24 10:21 . add project
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{9A15D016-24E7-4C6C-8BB2-B71A7879C0C7}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>BSF.BaseService.NScript</RootNamespace>
<AssemblyName>BSF.BaseService.NScript</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Debug\BSF.BaseService.NScript.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="ICSharpCode.TextEditor, Version=3.2.1.6466, Culture=neutral, PublicKeyToken=4d61825e8dd49f1a, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>引用\ICSharpCode.TextEditor.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.configuration" />
<Reference Include="System.Core" />
<Reference Include="System.Messaging" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Compiler\AppDomainCompiler.cs" />
<Compile Include="Compiler\BaseCompiler.cs" />
<Compile Include="Compiler\AssemblyCompiler.cs" />
<Compile Include="Compiler\MainCompiler.cs" />
<Compile Include="Compiler\NScriptException.cs" />
<Compile Include="Core\AssemblyHelper.cs" />
<Compile Include="Core\CompilerCache.cs" />
<Compile Include="Core\CompilerInfo.cs" />
<Compile Include="Core\CompilerResult.cs" />
<Compile Include="Core\Config.cs" />
<Compile Include="Core\DynamicCompilerProvider.cs" />
<Compile Include="Core\IOHelper.cs" />
<Compile Include="Core\StringParser.cs" />
<Compile Include="Core\StringResources.cs" />
<Compile Include="FrCodeEdit.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FrCodeEdit.Designer.cs">
<DependentUpon>FrCodeEdit.cs</DependentUpon>
</Compile>
<Compile Include="FrDebug.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FrDebug.Designer.cs">
<DependentUpon>FrDebug.cs</DependentUpon>
</Compile>
<Compile Include="FrInfo.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FrInfo.Designer.cs">
<DependentUpon>FrInfo.cs</DependentUpon>
</Compile>
<Compile Include="FrTest.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FrTest.Designer.cs">
<DependentUpon>FrTest.cs</DependentUpon>
</Compile>
<Compile Include="NScriptHelper.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="FrCodeEdit.resx">
<DependentUpon>FrCodeEdit.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FrDebug.resx">
<DependentUpon>FrDebug.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FrInfo.resx">
<DependentUpon>FrInfo.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FrTest.resx">
<DependentUpon>FrTest.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<None Include="打包\ILMerge.msi" />
<None Include="打包\ILMergeGui.application" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Folder Include="Tool\" />
</ItemGroup>
<ItemGroup>
<Content Include="引用\ICSharpCode.TextEditor.dll" />
<Content Include="打包\ILMerge.exe" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
C#
1
https://gitee.com/chejiangyi/NScript.git
git@gitee.com:chejiangyi/NScript.git
chejiangyi
NScript
NScript
master

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