Changelog
All notable changes to this project are documented in this file.
[1.6.0] - Unreleased
Slint Language
- Palette: Added
color-scheme
in-out property for accessing the
style's color scheme.
1.5.1 - 2024-03-20
- Fix clipping with a border-radius. (#4854)
- Fix panic in the preview when showing a PopupWindow whose parent is optimized out. (#4884)
- Fix compiler panic when the
focus
function is called with arguments. (#4883)
- Fix panic when loading unsupported images.
- LSP: Fixed formatting of states, transitions, and functions.
- LSP preview: Avoid double scroll bar in the preview when showing errors.
- LSP preview: Don't handle delete shortcut when showing errors.
- LSP preview: Improved appearence of the element selection in the design mode.
- LSP preview: Never set the with or height to NaN. (#4848)
1.5.0 - 2024-03-14
General
- Added support for Android via the
backend-android-activity-05
feature.
- Added API for maximized/minimized window.
- TextInput: Added undo/redo support.
- ListView: Fixed redraw when model changes. (#4538)
- Disabled Qt backend by default on Windows and Mac even when Qt is found.
- Qt: Explicitly hide PopupWindow instead of relying on destructor.
Slint Language
- Rectangle: Added
border-{top,bottom}-{left,right}-radius
- Image: Added
ImageFit.preserve
- Image: Added
horizontal-
and vertical-alignment
- Image: Added support for 9 slice scaling
- Image: Added
horizontal-
and vertical-tiling
- Flickable: Added
flicked
callback
- Slint: Expose
.red
, .green
, .blue
, and .alpha
properties on color
Widgets
- Fixed edited callback of SpinBox for Cupertino and Material style.
- Cupertino TabWidget: Tweaked visual appearance
Rust
- Fixed ReverseModel and FilterModel model not always forwarding notification correctly.
- Re-export more type in the slint-interpreter crate.
- Added
SharedVector::pop
.
- Use const generics for construction of SharedVector from array.
C++
- Fixed binary package that used to require Qt.
- Added
Window::set_fullscreen
.
- Fixed error in generated code when struct or enum has an underscore. (#4659)
- Added
slint::interpreter::ComponentCompiler::set_translation_domain
.
- Added
NAMESPACE
modifier in the slint_target_sources
cmake macro to generate in a namespace.
JavaScript
- Fixed MapModel rowData() calling map function even if the source model returned undefined.
- Better error reporting when the backend cannot be created.
- Reading model properties now always returns a
Model<T>
, regardless of whether an array was previously assigned.
-
Model<T>
now implements Iterable<T>
.
LSP
- Added support for code formatting.
- Sort properties first in auto-completion.
- Fixed completion in two way bindings
- Preview: Design mode with drag and drop
- Fixed wasm embedded preview on Windows
1.4.1 - 2024-02-02
- Skia: Update skia binding dependency.
- Slintpad: Fixed initial rendering of the live-preview.
- Qt backend: fix crash when closing popup on Wayland. (#4500)
- Fixed rendering of linear gradient of 90deg. (#4495)
- C++: Permit passing a value to VectorModel::set_vector by value (#4491)
- slint-viewer: re-render after reloading when using software renderer.
- Fixed panic in the software renderer when using the Qt style.
- Rust: fix slint-build's formater when source contains
\"
in a string. (#4520)
1.4.0 - 2024-01-31
General
- Winit backend: Fixed
key-released
in FocusScope
not being invoked when releasing the space bar key.
- Fix
PopupWindow
close behavior: Close on release when the mouse is on the popup, and close on press when
it's outside - to match standard behavior.
- Fixed focus behavior on click in a TextInput
- Fixed ListView not updating when model changes (#3125).
- Fixed TextInput on Plasma/Wayland receiving many empty events causing selection to be cleared (#4148)
- Added API to programmatically show a window in fullscreen mode (C++/Rust:
Window::set_fullscreen(bool)
, Node.js: window.fullscreen
).
- Added API to keep the event loop alive when the last window is closed (#1499). (Rust:
slint::run_event_loop_until_quit()
; C++: argument to slint::run_event_loop()
; Node: argument to runEventLoop
).
- Fixed linear gradiant rendering in non square rectangles (#3730).
- LinuxKMS backend: Added support rendering output rotation via the
SLINT_KMS_ROTATION
environment variable.
- LinuxKMS backend: Added support for
backend-linuxkms-noseat
feature to compile without libseat.
- LinuxKMS backend: Added support for software rendering with Skia.
- LinuxKMS backend: Added frame throttling.
Slint Language
-
if
statements no longer require parentheses.
- Added a
double-clicked
callback in TouchArea
, which is triggered when a TouchArea
is clicked twice in rapid succession.
- The
pointer-event
callback in TouchArea
is now triggered on mouse move
as well.
- Errors are thrown when trying to modify properties that must be known at compile time.
- Fixed property wrongly considered as const if it is modified through an alias (#4241).
- Fixed missing invocation of init callbacks due to inlining (#4317).
- Added
Key.Space`` to
Key` namespace.
Widgets
- Fixed SpinBox not being enabled by default.
- Fixed wrong text input in cupertino SpinBox.
- Added focus state to
StandardListView
.
- Added
colorize-icon
property to Button
.
- Added
set-selection-offsets(int, int)
to TextInput
, LineEdit
, and TextEdit
.
- Added
Palette
global singleton.
- Added
Cosmic
style.
- Improved
Slider
drag and click behaviour.
C++
- Added
ComponentInstance::definition()
getter to retrieve the ComponentDefinition
for an instance.
- Added
slint::VectorModel::clear()
and slint::VectorModel::set_vector()
to conveniently clear or replace the underlying data.
Rust
- Compile-time improvements.
- Fixed compilation when component has the same name as internal name (#4419).
JavaScript
- Pre-built binaries in the npm package.
LSP
- Added selection mode to select elements in the preview.
- Implement code action to add missing import.
- Fix error when going to the definition of builtin items (#4126).
- Preserve underscores in property auto-completion.
1.3.2 - 2023-12-01
General
- Fixed
accepted
and edited
callbacks in LineEdit
not being invoked
with Fluent, Cupertino, and Material styles.
- Fixed coordinate of events within PopupWindow. (#4036)
- Fixed ComboBox not selecting entries. (#4033)
- Fixed singleshot timers started via
start(...)
to not stay in running state.
- Fluent style: Fixed color of disabled
LineEdit
.
Slint Language
- Added
KeyEvent.repeat
to detect repeated key press events.
LSP
- Added support for resizing the UI under preview without resizing the window,
by providing resize handles and scrollbars.
- Close previous PopupWindow before refreshing the preview. (#4035)
C++
- Fixed compilation on Windows when cross-compiling (for example when using esp-idf).
1.3.1 - 2023-11-28
General
- Bump various dependencies.
- Fixed
has-hover
and mouse-cursor
when opening a PopupWindow
. (#3934)
- Fluent style: fixed scrollbar size. (#3939 / #3932)
- Skia Vulkan renderer: Fixed crash when resizing windows on X11.
- Fixed cursor of LineEdit with right alignment (#4016)
Slint Language
- Added
clamp
function that takes a value
, minimum
and maxium
and will return
maximum
if value > maximum
, minimum
if value < minimum
or value
otherwise.
- Throw Slint error when returning no value when one is expected instead of generating invalid code. (#3962)
- Fixed compiler panic when a component is called
Window
. (#3916)
Rust API
- Implement
std::error::Error
for LoadImageError
.
JavaScript API
- Added
loadSource
function (#3971)
- Added
requestRedraw
to Window (#3940)
C++ API
- Fixed undefined behavior in
SharedString::end()
LSP
- Fix "recursion detected" panic in the preview with
forward-focus
. (#3950)
- Don't expose empty name in the outline, this caused error in vscode. (#3979)
- Fix enum ranges in the outline.
- Added
--fullscreen
command line option.
1.3.0 - 2023-11-10
General
- The minimum Rust version is now 1.70.
- The
SLINT_DEBUG_PERFORMANCE
environment variable is now also compatible with the software renderer.
- Fixed issues with text rendering and cursor positioning in elided or aligned multi-line text.
- The default style has been changed to
fluent
on Windows and cupertino
on macOS.
- LinuxKMS backend: Added support for absolute motion pointer events, fixed support for touch input on scaled screens, and improved encoder/CRTC handling for EGL rendering.
- Skia renderer / winit backend: Fall back to Skia software rendering when GPU acceleration is not available.
- Fixed a bug where accessing model data in a callback after changing it within the same callback did not reflect the update. (#3740)
Slint Language
- Added
Number
, Decimal
variants to the InputType
enum.
- Added
spacing-horizontal
and spacing-vertical
to GridLayout
.
- Fixed conversion in an array of an array of structs (#3574).
- Added
scroll-event
callback to TouchArea
.
- Added support for
protected
functions.
-
ComboBox
selection can now be changed by a scroll event.
-
SpinBox
value can now be incremented and decremented by a scroll event.
- Added
focus-changed-event
callback to FocusScope
.
- Added many new easing curves.
- Added
Spinner
.
- Added
Palette
global.
JavaScript
- The system has been ported to napi-rs.
- The API has been refreshed.
Rust
- Improved support for the
slint!
macro for rust-analyzer.
- Added
source_model()
to MapModel
, FilterModel
, SortModel
, ReverseModel
to access the inner model.
C++
- Removed the need for C++ exceptions in generated code.
- Added the ability to only build the Slint compiler or use an external compiler.
- ESP-IDF: Wait for vsync before swapping frame buffers.
- Fixed a crash when accessing an empty model from Slint.
LSP
- Added "Wrap in element", "Remove element", "Repeat element", and "Make conditional" code actions.
- Added a toolbar with a style picker in the preview.
1.2.2 - 2023-10-02
General
- Skia renderer: Fixed the
source
property of Image
elements sometimes not changing when setting dynamically loaded images. (#3510)
- Fix compiler panic with
popup.close()
from outside of the popup. (#3513)
- Fixed native style (Qt) not finishing its animations with Breeze. (#3482)
- Fixed native style not clipping correctly GroupBox. (#3541)
- Fixed native style ComboBox not always being shown. (#3527)
- Winit backend: Fixed window resizing on macOS Sonoma. (#3559)
- Skia / FemtoVG renderers: Default to vsync swap interval when rendering with OpenGL to avoid excessive CPU usage. (#3516)
C++
- Fixed cross-compilation with CMake (against Yocto SDKs)
1.2.1 - 2023-09-19
General
- Fixed generated C++ and Rust code in conversion from unnamed to named struct in complex expressions. (#2765)
- Improved wasm preview in the documentation, especially on mobile. (#3389)
- Improved
StandardTableView
to use ListView
optimization for all styles. (#3425)
- Fixed in WSL against a distro that uses X11 instead of Wayland. (#3406)
- Added documentation about different renderers and their relation to backends.
- Added support for partial rendering to the software renderer when used with the winit backend. (#3457)
- Fixed builds of the Skia renderer on Windows when built from source within
vcvars.bat
environments.
- Updated to Skia milestone 117.
- Fixed panic when using
SLINT_FULLSCREEN=1
in comination with the Skia OpenGL renderer. (#3472)
- Native style: Fixed scroll bar handle size for
ScrollView
. (#3489)
- FemtoVG renderer: Fixed empty lines and vertical alignment when eliding text. (#3481)
- Skia renderer: Fixed eliding of multi-line text. (#3481)
-
StandardTableView
: Fixed scrollbar only responding to the second click.
- Polished the experimental Cupertino style further.
Rust API
- Derive serde traits for
slint::Color
, when the feature is active. (#3411)
C++
- Fixed crash when code in a
clicked
handler in a sub-component would cause a conditional
or repeated element to disappear. (#3465)
- Fixed Skia renderer builds finding clang correctly.
VS Code Extension
- Fixed "Show Preview" command when invoked from the command palette. (#3412)
Language Server
- Fixed automatic indentation within named elements. (#3409)
- Fixed panic when editing path in import statements. (#3468)
1.2.0 - 2023-09-04
General
- Fixed accessibility tree on Linux when UI has no repeaters.
- Fixed native style animations.
- Fixed setting rotation-angle and opacity from a callback.
- Fixed touch in the
Flickable
not resulting in a click.
- Added support for a new experimental backend that renders fullscreen on Linux using KMS (
backend-linuxkms
).
- Calling
show()
on a component (or its window) now keeps the component alive for as long as the window
is visible.
Slint Language
- Improve reporting of diagnostics when there are errors, by attempting to run more passes.
- Fixed compiler panic when an unresolved alias has a binding.
- Added
edited
callback to SpinBox
.
- Added
row-pointer-event
callback to StandardTableView
.
- Fixed enabled property with
ComboBox
in Fluent Design style.
- Fixed duplicated import when importing file relative to the project instead of the current path. Deprecated importing files relative to the project path.
- Added
current-item-changed
to StandardListView
.
- Added
current-row-changed
to StandardTableView
.
- Added
item-pointer-event
to StandardListView
.
- Added
orientation
property to Slider
.
- Added experimental
cupertino
style.
Rust API
- Implemented
Default
for slint::Weak
.
- Added
ReverseModel
and ModelExt::reverse
.
- Added
fn set_visible(&self, _visible: bool)
to the slint::platform::WindowAdapter
trait.
- Added ways to create a
SoftwareRenderer
without a MinimalSoftwareWindow
.
- The features
renderer-winit-*
were renamed to renderer-*
.
- Added
BorrowedOpenGLTextureBuilder
to configure more aspects of borrowed OpenGL textures.
C++
- Added Platform API to write your own platform that drives its own event loop.
- Added
SLINT_LIBRARY_CARGO_FLAGS
cmake variable.
- Added
ReverseModel
.
- Added functions in Window to dispatch pointer events.
- The
slint_interpreter.h
file was renamed slint-interpreter.h
, a deprecated header was added.
- The features
SLINT_FEATURE_RENDERER_WINIT_*
were renamed to SLINT_FEATURE_RENDERER_*
.
- Extended
slint::Image::create_from_borrowed_gl_2d_rgba_texture
with an option to configure more aspects
of texture rendering.
- Fixed cmake dependencies of the generated header so it is generated if and only if the .slint files have changed
LSP
- Fixed termination of the lsp process.
1.1.1 - 2023-07-10
General
- Fixed panic in accesskit at startup on Linux. (#3055)
- Fixed compiler panics when some complex expressions are used for the model expression in
for
(#2977)
- Native style: Fixed support for floating point ranges in Slider.
- Fixed panics in the software renderer related to text rendering.
Slint Language
- Added
clear-selection()
to TextInput
, LineEdit
, and TextEdit
.
- The
PointerEvent
struct now has the modifiers: KeyboardModifiers
field.
C++
- Added
slint::Window::scale_factor()
as getter to read the system device pixel ratio.
LSP
- Correctly use the CARGO_MANIFEST_DIR as the base for import and image in
slint!
macro
1.1.0 - 2023-06-26
General
- Fixed missing items compilation error in the generated code related to public functions (#2655).
- Added support for Window transparency on supported platforms.
- Fixed TabWidget not filling the parent in non-native style.
- Skia: Add support for rendering with Vulkan.
- Wasm: Added copy and paste support.
- Fixed TouchArea::has-hover not being reset in some cases involving multiple
TouchArea
or Flickable
elements.
- Fixed ListView panic when model reset in some cases. (#2780)
- Fixed read-only
TextInput
reporting input method access. (#2812)
- Fixed
LineEdit
's placeholder text not being rendered with the same font attributes as regular LineEdit
text.
- Fixed rendering of SVGs with text. (#2646)
- Software renderer: Show the cursor in TextInput
Slint Language
- Added support for declaring enumerations.
- Added support negative numbers in
cubic-bezier(...)
function.
- Added
ProgressIndicator
widget.
- Added
Switch
widget.
- Added boolean
font-italic
property to Text
and TextInput
.
- Added
select-all()
, cut()
, copy()
, and paste()
to TextInput
, LineEdit
, and TextEdit
.
- Added functions on color:
transparentize
, mix
, and with-alpha
.
- Added a
close()
function and a close-on-click
boolean property to PopupWindow
.
- Added basic translation infrastructure with
@tr("...")
.
- Added
absolute-position
property to every element, for computing window-absolute positions.
- Added
primary
boolean property to Button
to configure its visual appearance.
- Added
current-row
to StandardTableView
.
Rust
- Added
slint::Image::load_from_svg_data(buffer: &[u8])
to load SVGs from memory.
- Added
slint::platform::WindowEvent::ScaleFactorChanged
to allow backends to report the current window scale factor.
- Added
slint::Image::from_borrowed_gl_2d_rgba_texture
to create images from borrowed OpenGL textures.
- In the Slint language, struct can be annotated with
@rust-attr(...)
that is forwarded as a Rust attribute (#[...]
) for the generated struct.
- Added a
serde
feature to enable serialization of some Slint data structures.
- Added convenience
From
conversions for ModelRc
from slices and arrays.
-
slint-viewer
gained the ability to preview .rs files with a slint!
macro.
- Added a
spawn_local
function to run async code in the Slint event loop.
C++
- Added
slint::Image::create_from_borrowed_gl_2d_rgba_texture
to create images from borrowed OpenGL textures.
- Added
[[nodiscard]]
in a function signatures.
- Experimental: the
slint::platform::WindowAdapter
no longer takes a template parameter and has a different constructor signature.
LSP
- Fixed auto-completion of local properties or arguments in callbacks or functions.
- Fixed panic when the editor tries to open non-local urls.
VSCode extension
- Make a visible error message when the
slint-lsp
panics.
1.0.2 - 2023-04-26
General
- Fixed the compiler embedding images unnecessarily multiple times when referenced via different relative paths. (#2608)
- Winit backend: Adjust the window size automatically when an update minimum or maximum size would constrain the existing size.
- Winit backend: Added internal API in the
i-slint-backend-winit
crate to access the winit window
- Fix focussing element whose base is focusable (#2622)
- Fix infinite loop in the compiler when there is a loop in
forward-focus
- Skia renderer: Add support for password input fields.
C++
- Fix build against macOS deployment target 10.10
VSCode extension
- Fixed preview not working (#2609)
- Added design mode commands
- Browser extension: fix preview not previewing specific component
SlintPad
- Fix editing in non-main files was getting ignored (#2630)
1.0.1 - 2023-04-20
General
- Fixed compiler panic when binding
Path
's commands
property to the field of a model entry.
- Qt renderer: Fixed support for horizontal alignment in
TextInput
.
- Winit backend: Fix detect of dark color scheme in some circumstances.
- ListView: fix resizing a ListView to empty height would make all items invisible even if resized back (#2545)
- Fixed compiler panic when accessing unset layout properties such as
spacing
or alignment
(#2483)
- Fixed compiler panic when accessing property from parent context in a
init =>
callback
- Load fontconfig with dlopen instead of dynamic linking.
- Software renderer: renders the text in TextInput
- Fixed
TouchArea::has-hover
not becoming false when items become invisible
Slint Language
- Fixed parent
FocusScope
objects stealing the focus from inner FocusScope
s when clicked.
- Added
TextInputInterface.text-input-focused
to detect when a virtual keyboard should open
- Added
always-on-top
property of a Window
to show the window above others
- The error message when referring to an id reports a suggestion if there is a enum value or a property with the same name.
C++
- macOS: Fixed
install_name
for libslint_cpp.dylib
use @rpath
instead of absolute paths to the build directory.
- Fixed memory corruption when embedding images in generated C++ code.
- Add support for dispatching key press and key release events to
slint::Window
via dispatch_key_*_event
. This replaces
the experimental slint::experimental::platform::WindowAdapter::dispatch_key_event
.
- MSVC: /bigobj is enabled by default as compile option when linking against the Slint CMake target, removing the need
for users who run into linking issues to add that to their build.
LSP
- Don't throw a protocol error when using the rename function on a symbol that can't be renamed
- Always auto-complete widgets from the style even if no widgets is imported
- Don't auto-complete reserved properties or sub components for globals
- Auto-completion in the document root (component, import, global)
VSCode extension
- Added an option to show the preview with wasm in a vscode tab (just like in the online version)
- Make code lenses work better on Windows
SlintPad
- Warn when ServiceWorker could not get set up (e.g. in private browsing mode on Firefox)
- Add design mode
1.0.0 - 2023-04-03
General
-
TextEdit
performs better with the FemtoVG renderer when showing many lines.
- Software renderer: Added support for linear-gradients.
- Software renderer: Fixed artifacts when components are deleted or elements become invisible.
- Fixed Infinite loop in the accessibility backend on Windows (#2195).
- Skia renderer: Enable anti-aliasing for rectangles with border radius.
- Fluent style: Adjust disabled scrollbar background color.
- Fixed several panics in the compiler (#2312, #2274, #2319).
- Winit backend: Fix rendering when moving windows between monitors with a different scale factor (#2282).
Slint Language
- The old syntax that declares component with
:=
is now deprecated
-
Flickable
: don't forward events if the flickable is dragged in a direction that can be dragged, even if at the bounds.
- The
TextEdit
and LineEdit
elements now correctly handle double click and tripple click to select words or lines,
as well as support for the "primary" clipboard on X11 and wayland (select to copy, and middle click to paste).
Rust
- Minimum Rust version is now 1.66.
-
Breaking: Deprecated functions and enums were removed from the API.
-
Breaking:
PointerEventButton::None
was renamed PointerEventButton::Other
-
Breaking: More functions now return
Result
, and the return value needs to be unwrap()
'ed.
-
Breaking: A lifetime parameter was added to
slint::ModelPeer
.
-
Breaking:
StandardListViewItem
and TableColumn
are now marked as #[non_exhaustive]
.
-
Breaking: Removed the
stride()
function from slint::Image
- use width()
instead.
-
Breaking: In
slint::platform::WindowEvent::KeyPressed
and KeyReleased
, the text
field is now
a slint::SharedString
.
-
Breaking:
slint::platform::WindowEvent
does not derive from Copy
anymore. You must clone()
it
explicitly if you want to create a copy.
-
Breaking: The
MAX_BUFFER_AGE
const parameter of slint::platform::software_renderer::MinimalSoftwareWindow
has been removed and replaced by an argument to the new()
function.
-
Breaking: The
compat-0-3-0
mandatory cargo feature flag was renamed to compat-1-0
.
- Added a
software-renderer-systemfonts
feature to the Rust crate, to enable the use of fonts from the operating system
for text rendering with the software renderer.
- Fixed some clippy warnings in the generated Rust code.
C++
- Functions that take a functor as argument are now using C++ 20 concepts.
-
Breaking: In the C++ API, the type for row indexes in models was changed from
int
to size_t
.
This includes arguments of virtual functions in slint::Model
that needs to be adjusted in
derived classes.
-
Breaking: The order of C++ generated struct members is now preserved from the .slint source file.
- Add constructors to
slint::Image
to create images from raw pixel data.
- In C++ builds, support all image formats the Rust image-rs crate supports, not just png and jpeg.
- Added the
SLINT_FEATURE_RENDERER_WINIT_SOFTWARE
option to enable the software renderer.
Tooling
- LSP: don't add spaces when auto-completing elements or callbacks, leads to better formatting.
- The online editor was renamed to SlintPad.
0.3.5 - 2023-02-21
Fixed
- FemtoVG: Fix cursor placement at end of lines
- Windows: Fix panic when minimizing windows
- Fixed some panics in the software renderer when using text
- Fixed panic when parsing invalid linear gradient syntax
- Qt: Fixed mapping of the control key
- Linux: Fix panic when using GLX
- Fixed const detection when using two-way bindings
- Fix run-time panic when combining forward-focus with text rendering in no_std environments
- Rust: Fix compile issues when generated code clashes with user types
- C++: Fix compilation with structs that have a field with the same name as the struct
- Fix visible property on the root of a component
- Fix compiler panic when an component's base is not inlined
- C++: fix including the generated file in several translation units
- C++: Fix "make install" on Windows
Added
- The StandardListView provides now a set-current-item function to set the selected item and bring it into view.
0.3.4 - 2023-01-25
Changed
- A new syntax is available that declares the components with
component Xxx { ... }
instead of Xxx := ...
.
The old syntax continues to work in this release.
- A warning is shown when calling non-pure function or callback from pure context (eg: a property binding).
Callbacks and functions can be annotated with
pure
.
- On an
Image
, the default value of source-clip-width
and source-clip-height
is now set to
the size of the image minus the source-clip-{x,y}
. The source clip size is now used to compute
the default aspect ratio of the image.
- Deprecated
invoke_callback
functions in the slint interpreter in favor of invoke
, which can also
invoke functions in addition to callbacks.
- Warn if the last component or singleton in a file is implicitly marked for exporting.
Added
-
StandardTableView
widget.
- LSP: support of Slint features (auto-complete, preview, ...) in
slint!{}
macro in Rust files.
- The software renderer can now load fonts at run-time, without the need to pre-render glyphs
at compile time.
- The preview in the online editor, VS Code extension, and the VS Code web extension highlight
components while the cursor is on the component type name.
Fixed
- Compiler panic for files containing no component (#2005).
- Calling public functions from native code.
- Fixed crash when using repeaters in C++ on 32-bit architectures.
- Conversion of array literal containing struct with array literal (#2023).
- Structs exported by the main file are always generated in native code (#594).
0.3.3 - 2022-12-16
Changed
- Minimum rust version is now 1.64.
Added
- Added support for declaring functions in the language.
- Added support for re-exporting types from other files using
export * from "./other_file.slint";
.
- LSP: highlight and renaming of element id.
- online editor: Add zoom to the preview.
- VSCode and online editor: Added UI to edit and remove property bindings.
Fixed
- Fixed privacy rules in global properties. #1951
- Fixed drawing of images with the software renderer.
- Fixed
visible
property on element with drop shadow. #1460
- Warn on bad use of ListView. #860
- Fixed two way bindings between globals.
- Fixed scrolling of preview area in online editor.
- Fixed the CMake build to respect
CMAKE_*_OUTPUT_DIRECTORY
variables. #1979
- Fixed build when using
renderer-winit-skia-opengl
on macOS or Windows.
0.3.2 - 2022-11-28
Changed
- When using a two way binding
foo <=> bar
, the default value will always be the one of bar
.
There was a warning about this change in previous versions (#1394).
- Disallow overrides or duplicated declarations of callbacks. Previously they were silently overwritten,
now an error is produced.
- The name
init
is now a reserved name in callbacks and properties.
- In the interpreter, calling
set_property
or get_property
on properties of the base returns an error.
- Deprecated
slint::WindowEvent
and slint::PointerEventButton
and moved them to the slint::platform
module.
- Renamed the
Keys
namespace for use in key-pressed
/key-released
callbacks to Key
. The
old name continues to work.
- The style or the backend now always set a value for the
Window
's default-font-size
property.
- In the Rust API, the
GraphicsAPI
's NativeOpenGL
variant uses a function signature for get_proc_address
that
takes a &std::ffi::CStr
instead of a &str
to match the native APIs and avoid unnecessary conversions.
Added
- Added new
material
style based on Material Design, with material-light
and material-dark
as variants.
- Added
Window::is_visible
in Rust and C++.
- Added
From<char>
for SharedString
in Rust.
- Added
KeyPressed
and KeyReleased
variants to slint::WindowEvent
in Rust, along
with slint::platform::Key
, for use by custom platform backends.
- Added support for the implicitly declared
init
callback that can be used to run code when
an element or component is instantiated.
- Properties can be annotated with
in
, out
, in-out
, or private
.
- Transitions can now be declared directly within the state.
- Online editor: The property view can now edit properties.
- LSP preview: When the cursor is on the name of an element, the element's location is highlighted in the preview.
- LSP: Added a setting to change the style and the include paths.
- VSCode extension: added the property view.
- Added
rem
as unit that represents a relative font size and is multiplied with the Window.default-font-size
when used.
- Added
relative-font-size
as type that holds values of rem
.
Fixed
- Fluent style: SpinBox gets focus when buttons are clicked.
- Software renderer: Fix drawing the background color.
- Fix Rust code generation when comparing percentages (#1837).
- Fix
visible
property in for
and if
(#1846).
0.3.1 - 2022-10-28
Changed
- The property
Window::background
is now a brush instead of a color (allowing gradients).
- Switch to yeslogic-fontconfig-sys from servo-fontconfig dependency. This allows for fontconfig
to be a run-time dependency via dlopen.
- Skia renderer: Improvements to text input.
Added
- Added
slint::FilterModel
, slint::MapModel
to the C++ API.
- Added
slint::SortModel
to Rust and C++ API.
- Added
VecModel::extend
and VecModel::extend_from_slice
.
- Online editor: Added "Properties" and "Outline" tabs.
- Added initial support for input methods with pre-edit text.
- Added a dark theme for the Fluent style, which is automatically selected if the system
color scheme is dark.
- Added
fluent-light
and fluent-dark
as explicit styles to select a light/dark variant,
regardless of the system color scheme setting.
Fixed
- TextInput now shows the text mouse cursor.
- In Flickable, added a small delay before passing the Press pointer event to the children.
- Online editor: Fixed "go to definition" across files.
- Fixed a panic in the slint compiler when visiting layout properties for loop analysis (#1659).
- Fixed compilation error in the generated code (#1733, #1735).
0.3.0 - 2022-09-14
Breaking Changes
-
mod
now works on any numeric type, not only integers.
- Minimum rust version is now 1.60.
- The "backend-gl-*" Rust crate features for configuring the GL renderer have been
changed and split by renderer.
-
VecModel::remove
now returns the removed element.
-
slint::invoke_from_event_loop
and slint::quit_event_loop
now return a Result.
Added
- Added the
platform
module providing API to use slint on bare metal with a software renderer.
- Added an experimental Skia renderer.
-
Button
: Add a checkable
property that turns the button into a toggle
button. Use the new checked
property to query whether the toggle button
is pressed down or not.
- Added support for
slint::Window::set_position
and slint::Window::position
to set and get the
placement of the window on the screen.
- Added
slint::Window::scale_factor()
as getter to read the system device pixel ratio.
- Added support for
slint::Window::set_size
and slint::Window::size
to set and get the
size of the window on the screen.
- Added
slint::Window::dispatch_event
and slint::WindowEvent
to be able to manually
send a mouse or touch event to a window.
- Added
animation-tick()
.
-
SharedString
implements std::fmt::Write
and added slint::format!
.
-
Image
can now be rotated with the rotation-*
properties.
- Use docking widgets and integration of slint-lsp into the Online Code Editor.
Fixed
- Fixed Ctrl+Backspace/Ctrl+Del not deleting words in text input elements.
- Resizing of live-preview window in the IDE integrations.
- Preferred size of the TabWidget in the fluent style take in account the size of the tabs (#1363).
- Fixed cursor behavior when typing the Enter key at the end of a TextEdit (#1318).
- Fixed a memory leak of images when using the GL backend.
- Fixed starting and stopping
slint::Timer
from withing their callback (#1532).
0.2.5 - 2022-07-06
Changed
- Interpreter: Implement
TryFrom<Value>
instead of TryInto for Value
(#1258)
Added
- Added the Model Adapters
FilterModel
and MapModel
.
- Added
@radial-gradient(circle, ...)
- Added
read-only
property to TextInput
, TextEdit
and LineEdit
.
- VSCode extension can be installed as a web extension. (eg, from https://vscode.dev)
- LSP: completion of
@
macros
- LSP: completion of element that require an import
- Basic accessibility support using the
accessible-
properties
Fixed
- GL backend: Fixed animation sometimes not starting from input event (#1255)
- C++ fix compilation when writing to the model data
- Fix mouse exit events not triggered by scrolling a Flickable (#1107)
0.2.4 - 2022-05-09
- Fixed crash when opening a native (Qt) ComboBox
0.2.3 - 2022-05-09
Fixed
- Fixed crashes with the Qt backend in release mode. (#1230)
- Fixed panic when drop-shadow is used in a ListView (#1233)
- Fixed combining a brush and a color to always convert to brush, to avoid loosing gradient information (#1235)
- Fixed properties not having the right default value when set by some states (#1237)
- Fixed properties with multiples aliases, and default values.
- Enable fontdb's fontconfig feature to fix finding some fonts (#1240)
0.2.2 - 2022-05-04
Changed
- On wasm, the input event are handled via a hidden
<input>
element, allowing the keyboard
to show on mobile platform
- The size of the window is kept when reloading a window in the preview (instead of being reset to the preferred size)
- Minimum rust version is now 1.59
Added
- Support for keyboard focus with the tab key
- Support more keyboard shortcut in the editing element
- Added
From<&str>
and From<SharedString>
to StandardListViewItem
to make creation and modification of StandardListView
's models easier.
- Added
on_close_requested
function to Window
to register callbacks that are emitted when the user tries to close a window.
- Added
VecModel::set_vec
to replace the entire contents with new data.
- Added a
cache-rendering-hint
boolean property that can be applied to any element, to hint to the renderer that it should cache the element and its children
into a cached layer. This may speed up rendering of complex sub-trees if they rarely change.
- The
brighter
and lighter
functions also work on values of type brush.
- Added a
reset
function to C++'s Model
, Rust's ModelNotify
and JS's ModelPeer
- Added a
row_data_tracked
function to ModelExt
(an extension to the Model trait)
Fixed
- Fixed application of the
opacity
property evenly to child elements (#725).
- Windows: Fixed font lookup of strings including several scripts (eg, containing asian characters)
- Fixed PopupWindow in a repeater (#1113, #1132)
- LSP: do not always resize the preview window to its preferred each time the code is modified
0.2.1 - 2022-03-10
Added
- C++ interpreter API: added a
Value::Value(int)
constructor
- Global singletons in
.slint
files may now refer to other global singletons
- Added
input-type
property to TextInput
and LineEdit
that allows for characters to be replaced in password fields
- The
SpinBox
widget now handles up and down key events
Fixed
-
TouchArea::has-hover
is now properly set to false when the mouse leaves the window
- Fixed some cases of panics with 'Constant property being changed'
- Fixed
Flickable
animation
- Better compilation error when selecting unknown styles
- Fixed duplicated key event for some keys (such as tab) with the GL backend
- Improved property optimizations by inlining some bindings and remove more unused properties
0.2.0 - 2022-02-10
This version changes some APIs in incompatible ways. For details how to migrate your application code, see the C++ migration guide
as well as the Rust migration guide for the sixtyfps
crate and for the
slint-interpreter
crate.
Changed
- Minimum rust version is now 1.56
- C++ compiler requires C++20
- In the C++ interpreter API
std::span
is used for callbacks arguments, instead of sixtyfps::Slice
-
Model::row_data
will now return a Option<T>
/ std::optional<T>
instead of a plain T
.
-
Model::model_tracker
no longer has a default implementation.
- The deprecated methods
Model::attach_peer
and ModelNotify::attach
were removed.
- The interpreter does not differentiate anymore between
Value::Array
and Value::Model
everything is a Value::Model
, which now contains a ModelRc
- In Rust,
slint::SharedPixelBuffer
and slint::SharedImageBuffer
now use a u32
instead of usize
for width
, height
and stride
.
- In Rust and C++,
slint::Image::size()
now returns an integer size type.
-
sixtyfps::interpreter::CallCallbackError
was renamed to slint::interpreter::InvokeCallbackError
- Some deprecation warning in .60 became hard errors
- Replace
ModelHandle
with ModelRc
-
slint::interpreter::ComponentInstance
in Rust now implements slint::ComponentHandle
. This removes sixtyfps_interpreter::WeakComponentInstance
in favor
of slint_interpreter::Weak<slint_interpreter::ComponentInstance>
.
- For the Rust API crate, the Rust Interpreter API crate, the
backend-gl
, x11
, and wayland
features were renamed to backend-gl-all
, backend-gl-x11
, and backend-gl-wayland
.
- For the C++ CMake interface, the
SIXTYFPS_BACKEND_GL
, SIXTYFPS_FEATURE_X11
, and SIXTYFPS_FEATURE_WAYLAND
options were renamed to SLINT_BACKEND_GL_ALL
, SLINT_FEATURE_BACKEND_GL_X11
, and SLINT_FEATURE_BACKEND_GL_WAYLAND
.
- The animation
loop-count
property was replaced by iteration-count
(which is the same as loop-count
plus one)
Added
-
TextEdit::font-size
and LineEdit::font-size
have been added to control the size of these widgets.
- Added
slint::Window::set_rendering_notifier
to get a callback before and after a new frame is being rendered.
- Added
slint::Window::request_redraw()
to schedule redrawing of the window contents.
Fixed
- Models initialized from arrays are now also mutable when run in the interpreter.
- Fixed compilation error when accessing object members of array through the array index syntax
0.1.6 - 2022-01-21
Changed
-
Breaking: The internal key code for the keys left, right, home and end
has changed. This was undocumented, but if you were handling this in the
FocusScope
event, these keys will now be ignored. Use the Keys.LeftArrow
and other code exposed in the Keys
namespace instead.
- For
sixtyfps::Timer
(C++ and Rust), it's now possible to call restart()
after
a timer has been stopped previously by calling stop()
.
- Property access in
.60
was optimized by doing more constant propagation.
Added
- Color names can now be accessed through the
Colors
namespace (in .60
).
- Math function are now available through the
Math
namespace (in .60
).
-
TouchArea
gained a mouse-cursor
property to change the mouse cursor.
- C++: Added
SIXTYFPS_VERSION_MAJOR
/SIXTYFPS_VERSION_MINOR
/SIXTYFPS_VERSION_PATCH
version macros.
- More special keyboard key codes are provided in the
FocusScope
, and
special keys are handled
-
start()
, stop()
, running()
and a default constructor for C++ sixtyfps::Timer
- Added math functions
log
, and pow
.
- Property animations now have a
delay
property, which will delay the start
of the animation. Use this to create sequential animations.
- Rust: Added
sixtyfps::VecModel::insert(&self, index, value)
.
- C++: Added
sixtyfps::VecModel::insert(index, value)
.
- Added ability to access elements of a model with the
[index]
syntax.
Fixed
- Memory leak in C++.
- Native style: Colors are updated automatically when the Windowing system switches to and from dark mode (#687)
- Ctrl/Command+X in text fields copies the selected text to the clipboard and deletes it (cut).
- Improved native ComboBox look.
- Fixed panics or compilation error when using two way bindings on global properties.
0.1.5 - 2021-11-24
Changed
- The sixtyfps compiler no longer "inline" all the elements, resulting in faster compilation
time and smaller binaries.
- Implemented basic constant propagation in the sixtyfps compiler
Fixed
- The Slider's changed callback was not being called with the fluent style (#621).
- Fixed compilation error in C++'s
sixtyfps::blocking_invoke_from_main_loop
when the callable returns void
(#623).
- Improve rendering quality on High-DPI screens on Windows when using Qt.
- Fixed linking errors when selecting the native style on Windows with C++.
- Fixed the maximization button in the window decoration when a window has a fixed size.
0.1.4 - 2021-10-22
Changed
- The TouchArea now grabs the mouse for every button instead of just the left button.
- The ScrollView's default viewport size is no longer hardcoded to 1000px but depends on the contents.
- In Rust, the
sixtyfps::Model
trait deprecates the attach_peer
function in favor of model_tracker
, where all
you need to do is return a reference to your sixtyfps::ModelNotify
field.
Added
- Enable support for compressed SVG (.svgz).
- Viewer: added possibility to set shell callback handler with
--on <callback> <handler>
.
- It is now possible to query the length of a model with
.length
.
Fixed
- Fixed the
PointerEvent.kind
always being down.
-
LineEdit.has-hocus
with the native style
0.1.3 - 2021-10-06
Changed
- Due to changes in the build system, the C++ build now requires CMake >= 3.19.
- Fluent style: The Slider and ScrollBar now updates as the mouse moves.
- Parentheses around callable expression is now deprecated.
- Naming a callback without calling it is now a hard error instead of producing error in the generated code.
Added
- New
no-frame
property of a Window
which changes it to borderless/frameless
- sixtyfps-compiler and slint-viewer can read the .60 file content from stdin by passing
-
- slint-viewer gained ability to read or save the property values to a json file with
--save-data
and --load-data
- New
StandardButton
widget
- New
Dialog
element
-
sixtyfps::Image
has now a path()
accessor function in Rust and C++ to access the optional path
of the file on disk that's backing the image.
- New
moved
and pointer-event
callback in TouchArea
- New
AboutSixtyFPS
widget
Fixed
- Fixed panic when using
TabWidget
with Text
elements and the native style.
- Fixed panic when calling
hide()
on a sixtyfps::Window
from within a callback triggered by keyboard/mouse input
when using the GL backend.
- Rust: The implementation of
ModelModel::set_row_data
now forward the call to the inner model
0.1.2 - 2021-09-09
Changed
- Apply the default text color from the style for the
color
of Text
and TextInput
elements, to contrast
correctly with the application of Window
's background
property.
- LineEdit scrolls to keep the cursor visible
- The
clicked
callbacks are now only emitted if the release event is within the TouchArea's geometry
- parentheses around the condition are no longer needed in
if
elements: if condition : Foo { ... }
Added
- One can now set an alias from the root to a global callback
- It is now possible to access properties and callback of exported global objects from the native code (#96)
- C++ API:
blocking_invoke_from_event_loop
: a blocking version of invoke_from_event_loop
- TextInput can support multiple line by setting single-line to false
- The CMake integration now allows enabling/disabling SixtyFPS library features, such as Wayland support
or the dynamic run-time interpreter.
- Added
image-rendering
property to Image to control how the image is scaled
-
TextEdit
widget
- Support for semantic tokens in LSP
Fixed
- The interpreter API correctly return an error instead of panicking when setting properties or calling callbacks
that don't exist
- The
has-hover
property is correctly reset the false when releasing the mouse outside the touch area
0.1.1 - 2021-08-19
Changed
- Fixed lookup scope when resolving model expression in
for
or if
constructs:
the self
element now refers to the correct element instead of the root.
- Rust: default to the native style if Qt is available
- Rust: deprecated
SharedVector::as_slice_mut()
. Use SharedVector::make_mut_slice()
instead.
- The default non-native widget style is now the new "fluent" style.
- The internal normalization of identifiers is using
-
instead of _
, this is an internal
change, but it can be seen in error messages. When listing properties the identifiers are
preserved. For fields in structures they are normalized.
- Show a compilation error when there are duplicated element ids.
- The
clip
property can now be any expression.
Added
-
ComboBox
now has a selected
callback.
-
Window
now has an icon
property.
- Added
sixtyfps::Weak::upgrade_in_event_loop
in the Rust API.
- Added
sixtyfps::Model::as_any()
in the Rust API.
- Added conversion between
sixtyfps::Image
and sixtyfps::interpreter::Value
in the C++ API.
- Properties of type
angle
and duration
are allowed in the public API.
- Every element now has a
visible
property.
-
Slider
now has a changed
callback.
- Added
TabWidget
widget.
- Rust:
sixtyfps::Image
can now be constructed from image data provided by sixtyfps::SharedPixelBuffer
.
This enables integrating with other low-level software rendering or the the popular Rust image crate.
- VSCode extension: added an option to specify command line arguments for the LSP.
Fixed
- GridLayout cells with colspan and rowspan respect properly their constraints.
- Don't panic when replacing programmatically text in a
TextInput
and then editing it.
- The default height of elements in a ListView no longer defaults to 100%.
- Fixed support for
*=
and /=
on types with unit such as length.
- Don't panic when using a self assignment operator on an invalid type - this produces a compiler error
instead.
- Fixed angle conversion for values specified in radians, gradians and turns.
- Fixed SharedVector sometimes not allocating big enough storage.
0.1.0 - 2021-06-30
Changed
- Layouts are now conceptually their own elements, meaning that the
x
and y
properties of items
within layouts are relative to the layout and no longer to the parent element of layouts.
- The default spacing and padding of layouts is now 0 instead of being specific to the style.
There are now
HorizontalBox
, VerticalBox
, GridBox
widgets which have default spacing and padding.
- Setting the window
height
and width
properties results in a fixed size. The preferred-width
and preferred-height
property can be used to set the initial size and the window remains resizable
by the user, if the window manager permits.
- Binding loops are now detected at compile-time instead of panic at runtime.
- The
viewer
binary was renamed to slint-viewer
and is now available via cargo install
from crates.io.
- The layout properties
minimum-width
, maximum-height
, etc. were renamed to a shorter version min-width
,
max-height
. The old names are still supported as a deprecated alias.
Added
- Warnings are now shown in the online code editor.
-
sixtyfps::invoke_from_event_loop
was added to the C++ and Rust APIs, to run a function in the UI thread from any thread.
-
sixtyfps::run_event_loop()
and sixtyfps::quit_event_loop()
were added to the Rust and C++ APIs to start and quit the main event loop.
-
z
property on items.
- The type in two-way bindings can now be omitted.
- It's possible to declare aliases for callbacks (
callback clicked <=> other.clicked;
)
-
abs()
function to get the absolute value
- The root element of an
if
or for
can be given a name (if (condition) name := Rectangle {}
)
-
sixtyfps::Image
is a new type in the public Rust and C++ API to load images from a path.
- The width and height of images is now accessible via the
width
or height
of an image
type property in .60 files (some-image.source.width
)
Fixed
- Fixed Mouse wheel to work on the
Flickable
element and derivatives.
- Fixed generated C++ code on Windows.
- Calling
debug(...)
no longer breaks the LSP.
-
ComponentDefinition::properties
only exposes public properties as documented.
- Many more bugfixes
0.0.6 - 2021-04-27
Changed
-
Rectangle::color
was deprecated and replaced by Rectangle::background
, same for Window::color
-
Path::fill-color
was renamed to fill
, and Path::stroke-color
was renamed to stroke
, which are now brushes instead of color
- Many other color property became brush in order to support gradients
- the
resource
type was renamed to image
- Calling a callback is done from C++/Rust with
invoke_<name>
instead of call_<name>
Added
-
@linear-gradient
can be used to have gradients on rectangle and paths
-
Image::colorize
allows to apply a color filter on image
-
0
can be converted to anything with units
- Support power of unit in intermediate expression. (eg:
3px * width / height
is now supported but used to be an error)
- Support for
else if
- The path fill rule can now be specified using
Path::fill-rule
.
- Support for
letter-spacing
in Text
/TextInput
elements.
-
rgb()
/ rgba()
- Layout in Flickable
- LSP server with Live Preview and basic auto completion
- The viewer tool gained the
--auto-reload
argument
Window.default-font-weight
- Added
opacity
property that can be applied to elements
- Added
clip
property in Rectangle, including clipping for rounded rectangle
- API to load dynamically .60 files from C++ and Rust, including a way to embed sixtyfps widgets in Qt applications
- Preferred size in Layouts
- Math functions such as
sin
, cos
, sqrt
, ...
- New printer demo design
- Ability to load custom fonts using
import
statements
Fixed
-
Image::image-fit
's cover
and contains
variant are fixed to match the CSS spec
- Flickable without scrollbar
- Multiplying and dividing different units.
- Many more bugfixes
0.0.5 - 2021-01-29
Changed
- Renamed "signal" to "callback"
- And calling a callback is done from C++/Rust with
call_<name>
instead of emit_<name>
- Renamed "SharedArray" to "SharedVector" in the C++/Rust API
- Renamed Slider min and max property to minimum and maximum
- The graphics rendering backend was changed to use femtovg or Qt
- Renamed
initial-focus
to forward-focus
as focus related property on elements
- The "align-" prefix was removed from
TextHorizontalAlignment
and TextVerticalAlignment
. Either
change align-left
to left
or qualify with TextHorizontalAlignment.left
.
-
img!"..."
is replaced by @image-url("...")
-
$children
is replaced by @children
Added
-
title
property to the Window element
-
color
property to the Window element
-
maximum
/minimum
properties to the SpinBox
- strings can contain escape codes
-
FocusScope
to handle key events
-
return
statements
-
Text
word wrap and elide
-
drop-shadow-*
properties (limited to Rectangle
at the moment)
-
Color.brighter
/ Color.darker
-
Window.default-font-family
and Window.default-font-size
0.0.4 - 2020-12-14
Changed
- Changed Rust
build.rs
API to use an opaque compiler configuration type
- With Rust, image resources are embedded in the binary by default.
- Updated winit version
- Updated Neon Version
Fixed
- Fixed animations sometimes stopping mid-way.
- Fixed rendering of C++ components
- Fixed disabled widgets
0.0.3 - 2020-12-09
Changed
- In C++, the generated component is now wrapped by a
ComponentHandle
smart pointer that acts like std::shared_ptr
. New instances
are created using T::create()
.
- In Rust, the generated component implements
Clone
and acts like an Rc
. sixtyfps::Weak
can be used to hold weak references.
-
ARGBColor
was renamed RgbaColor
-
width and
height` of some builtin elements now default to 100% of the parent element.
Added
- Allow dashes in identifiers (#52)
- VerticalLayout / HorizontalLayout
- Placeholder text in
LineEdit
- global components (#96)
-
Clip
element
-
ComboBox
element
-
PopupWindow
element
-
Image
element: New source-clip-{x, y, width, height} properties
-
sixtyfps::Timer
in Rust API
- Transitions are now implemented
-
round
/ceil
/floor
/mod
/max
/min
/cubic-bezier
functions
- Signals can have return a value
-
has_hover
property in TouchArea
-
font-weight
property on Text
-
viewbox-x/y/width/height
and clip
properties for Path
0.0.2 - 2020-10-22
Changed
- Default to the native style in the
viewer
, if available.
- Changed the name of the common logical pixel unit from
lx
to px
. The less
often used physical pixel has now the phx
suffix.
Added
- Add support for more keyboard shortcuts to
TextInput
.
- Added a
current_item
to StandardListView
.
- API cleanup in sixtyfps-node
Fixed
- Fix occasional hang when navigating in
TextInput
fields with the cursor keys.
- Fix access to aliased properties from within
for
and if
expressions.
- Fix
ScrollView
being scrollable when it shouldn't.
- Fix appearance of natively styled scrollbars.
- Allow converting an object type to another even if it is missing some properties.
- Add missing frame drawing around
ScrollView
.
- Fix Clipping in scroll views in WASM builds.
- Fix resizing of
ListView
.
- Many more bugfixes
0.0.1 - 2020-10-13