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Audio and video services include audio and video playback and recording.
It is considered good practice that you understand the following concepts before starting application development:
Streaming media technology
The streaming media technology is a technology in which continuous video and sound information is encoded and then stored on a network server, so that a viewer can watch and listen to the video and sound while downloading the video and sound, without waiting for completion of downloading of an entire multimedia file.
Frame rate
The frame rate is used to measure the number of displayed frames. The number of frames is the number of images transmitted per second. The more frames per second (FPS), the smoother the image.
Bit rate
Bit rate is the number of bits transmitted per unit of time during data transmission. The commonly used unit is kbit/s.
Sampling rate
The sampling rate is the number of samples per second taken from a continuous signal to form a discrete signal, expressed in hertz (Hz).
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